VC 网站上的 AE 三维插件 Element 3D ,最近官网上也给出了更新信息。
I’m excited to announce that ELEMENT 3D V1.5 will be available next week as a FREE update to customers! This update will include cool new features, enhancements and some bug fixes! One of the new features is our Real-Time Glow engine that allows you to add glow directly to illuminated materials or even image highlights. It’s extremely fast and offers even more realistic results than just using the standard Glow Plug-in. We have also developed a custom Anchor Point control system and impressive workflow enhancements.
OK, Before I go on… this update will unfortunately not be featuring 3D Shadows but we KNOW this is a top feature and are confident it will be available in V2 later this year (we’ll get to that later). We are really working hard on it! Creating OpenGL shadows is not a trivial thing but we are experimenting with several innovative & hybrid solutions.
That doesn’t mean we haven’t been killing ourselves to make Element 3D the most powerful plug-in in the world and we know only way to do that is to keep adding features and improving the tool-set.
PLUS, we still have many new features to announce for Version 1.5 along with our massive Skyscraper and Building Pack called METROPOLITAN so stay tuned!
翻译如下:(由真门一绝翻译,感谢!)
我很高兴宣布 Element 3D V1.5版将在下周发布并且为我们的客户免费提供升级。这次的升级带来了很多牛X的新功能,包括加强和修复一些问题!其中一个新功能是我们的即时辉光渲染引擎它能够给发光材质直接加上辉光或者是图像的高光部分加上辉光。运算的速度和发光的真实度要比自带的“glow”插件要强大而且可调的多!同时我们也开发了自定义轴心点控制系统和改进工作流程。
好吧,在我继续说明之前…很抱歉的告诉大家这次的更新还是没能在3D阴影中起作用。但我们已经意识到这将是个最重要的功能,在今年的晚些时候我们有信心将在V2版实现它。我们为之付出了非常多的努力,开发openGL阴影不是件简单的事情,我们已经在不断研究一些创新和复合的解决方案。
这并不意味着我们没有继续开发这个世界上最强大的AE插件-Element 3D!我们所能做的只能是继续增加新的功能和改进插件本身!
顺带一提: V1.5版我们还有许多新功能将会发布 而且我们的高质量摩天大楼和建筑模型合集包-METROPOLITAN也将同时发布 敬请期待!
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